Infernal Devices
He Inherited a Watmaker's Store - And a Whole Heap of Trouble. But idle sometime-musician George has little talent for clockwork. And when a shadowy figure tries to steal an old device from the premises, George finds himself embroiled in a mystery of time travel, music and sexual intrigue. A genuine lost classic, a steampunk original whose time has come.
More info →Fiendish Schemes
The world George Dower left when he went into hiding was significantly simpler than the new, steam-powered Victorian London. Dower is enticed into a web of intrigue with ominously mysterious players who have nefarious plans of which he can only guess. If he can locate and make his father's Vox Universalis work as it was intended, his future is assured.
But his efforts are confounded by the strange Vicar Stonebrake. Drugged, arrested, and interrogated Dower is trapped in a maelstrom of secrets, corruption, and schemes that threaten to drown him in the chaos of this mad new world.
More info →Grim Expectations
A mind-boggling new sequel to Infernal Devices to celebrate thirty years of Steampunk.
Some time after the events of Fiendish Schemes, George Dower finds himself a widower, of sorts. On her deathbed, Miss McThane entrusts Dower with a small, ticking clockwork box. The box is mysteriously linked to her.
When she breathes her last, the box stops ticking and Dower is able to open it, to find hundreds of letters – written in an unknown hand, signed only with the initial S. They’re not love letters, but refer instead to the letter-writer’s ongoing search for some other person. The last is a simple note, reading “Found him”…
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