Hellfire
Nathan Stout was born to save the world.
Cloned from the genes of heroes past, tossed aside when the Army abandoned the program, Nate has seized his own destiny. Forming the Broken Arrow Mercenary Force, he leads a team of hired guns piloting cutting-edge mechs in a last-ditch effort to restore a United States he never knew.
America is under siege by the Russians and Chinese, its major cities devastated by nuclear terrorism. The Army has retreated, the politicians have abandoned the east coast, and the only thing standing in the way of total devastation is a handful of mercenaries.
But unseen forces are guiding the battles he fights, steering him toward a fate he never imagined, determined to end his dream of a reunited America. Can Nathan Stout’s mech force survive the machinations leading the world toward the hellfires of endless war?
More info →This Potion is Da Bomb
Yay first Queen's Own case! Yay first international case! Blowing people up with bombs, not so yay.
This is supposed to be a murder-suicide but the case smells. And not just because the dead potion maker lacks knowledge about the cure he supposedly created. Jamie’s got a smoking crater of an office (and body), a queen breathing down her neck, a witness clinging to life, and no answers.
One thing she knows for certain, however–this potion is a cure to die for.
More info →In Plain Sight
When a magical plague is released in a Depression-era New York soup kitchen, private detective Alex Lockerby finds himself in a desperate hunt to catch a madman before he can strike again.
His investigations lead Alex to a famous thief, a daring heist, and the search for a mythic book of ancient magic, but none of that brings him any closer to finding the man responsible for the massacre. With the police and New York’s Council of Sorcerers desperate to find the culprit, Alex becomes a suspect himself, thanks to his ties to the priest who ran the soup kitchen.
Now Alex has his book of spells, a pack of matches and four days to find out where the plague came from, or that authorities will hang the crime squarely on him.
More info →Isekai Skies: A Monster Hunting GameLit Portal Fantasy
I GOT ENGAGED AND ENDED UP IN ANOTHER WORLD!
An epic convention. An epic cosplay. An epic engagement. It was the best night of Kaito’s life—until the ground opened up beneath him.
Well, technically, a portal did. Either way, it sucked.
Now, trapped in another world with rampaging monsters, he’ll have to learn to survive. Fortunately, this world is conveniently similar to his favorite video game. And he’s got monster hunting experts (?) Pix and Jaz to show him the ropes.
With their help, he might last long enough to find a way home.
But if not, at least he’ll have fun hunting monsters before he dies!
An action-packed GameLit adventure for fans of monster hunting and portal fantasy!
More info →Space Opera First Contact
A Battle Has Been Won, but the War Isn’t Over Just Yet - Captain Win’s Adventures and Mission to Save the World Is Still in Motion!
Captain Win had succeeded.
The Champions are finally dying, and the Ring is destroyed once and for all. Win and his team were narrowly able to escape with their lives and return back to Earth.
But something didn’t feel right.
The allies they once stood in arms with were nowhere in sight, and the city they called home was reduced to rubble.
The damage had been done.
And now, they found themselves at the mercy of yet another enemy that had taken over the broken city.
The city is out of power and infested with the Roaches. Win is beaten, bruised, and tired. He just wants to rest, but he knows that his work isn’t done yet.
After all, how safe can they be when their allies have abandoned them, and the city is infested with Roaches?
The Resistance was the only safe haven that they could return to, but after already being abandoned by their allies once, they couldn’t afford to take the risk.
Instead, The team must stay strong, push through, and keep going if they want a safe place to rest for the night. But with enemies lurking in every corner, rest will have to wait.
With the city turned into ruins, it won’t be an easy task to find someplace safe. But Win is the Captain, and a Captain must lead his crew.
When push comes to shove, what more can one man do to keep his people safe?
More info →Magic and the Shinigami Detective
When the Night Foxes boldly break into the Fourth Precinct’s Evidence Building, it causes quite the stir. The break-in is daring enough, but their method shreds the magical wards and protections on the building like confetti paper. To say the police are ‘alarmed’ by this is the understatement of the century.
As a Magical Examiner, Henri Davenforth is of course immediately called in. Quite to his astonishment, Captain Gregson has him work the case like a detective. Even more astounding, he assigns Henri a partner. The Shinigami Detective.
The woman is famous for killing the most destructive rogue witch of the century, and no one is quite certain where she’s from. Every officer in the precinct is either in awe of her or a little frightened by her. Henri is just baffled. What is he supposed to do with a partner?
Hopefully killing one witch makes Jamie Edwards enough of an expert on magic to be helpful, as the thieves aren’t content to just break into one building. They in fact seem to have an agenda, as with each theft, they take magical objects. It’s all mounting to a dangerously powerful magical construct capable of toppling the wards on any building.
And no one has any idea what the thieves’ true target is.
More info →The Case Files of Aldicus Vescard
Crime ever turns in the Clockwork City...
Detective Aldicus Vescard knows all too well the monsters and madmen who prowl the fog-veiled streets of Corradon. He is, after all, a monster himself. Cursed in his errant past, his body harbors an infernal fiend of pure elemental chaos, clawing to break free and destroy all that he holds dear.
But crime ever turns in the Clockwork City, and none are more suited to investigate those sinister deeds of criminal sorcery than the city’s greatest detective magus. With his loyal apprentice and a host of street-smart allies, Aldicus faces a crucible of villainy with only his wits and the science of forensic alchemy to aid him.
Yet, in the decaying depths far below the tick-tock city, there festers an even greater evil—a darkness that threatens not only the Clockwork City of Corradon, but the fate of their entire world.
The Case Files of Aldicus Vescard recounts a series of fantastical and bizarre murder cases, presenting clues to a diabolical mystery more terrible than any Aldicus has faced before. Although each case file can be read as its own story, they progress as episodes of a single overarching narrative.
More info →Raiders of the Red Storm
A cat-and-mouse game across the skies. A summoned apocalypse.
The fate of the world hangs in the balance.
June, 1929 finds the Daedalus crew in the Peruvian mountains, working with an old comrade to retrieve a sacred artifact stolen from a native tribe.
Handed one last mission by Edison himself, “Captain Stratosphere” Jack McGraw, Dorothy Doc” Starr, and the rest of the crew head to Seattle, where an aerospace innovator will re-fit the Daedalus with a weapon system for testing off the coast of British Columbia.
But the routine mission becomes a perilous fight for survival, both on the ground and in the air. For Aleister Crowley and Maria Blutig have summoned a storm which threatens to open an eldritch dimension, ending the world as we know it.
Can a haggard and wounded crew fight a war on two fronts, while a secret strike team raids Crowley’s lair, in the desperate hope of staving off the apocalypse?
Based on the Airship Daedalus comics by Todd Downing and Brian Beardsley, Raiders of the Red Storm is book #6 in the Airship Daedalus saga, a sequel to The Arctic Menace.
It’s a retro-pulp action yarn in which mages, mad science, secret societies, occult threats, and lost worlds meet globe-trotting, sky-high aerial action and two-fisted heroism, like the pulp novels of old!
More info →The Smoking Gun Serenade
There’s a man in the shadows who’s wearing his face. Can a private detective solve an impossible case and still keep himself out of trouble when his double might be manipulating him at every turn?
Jed Strait is trying to solve a 40-year-old cold case, but someone has worked long and hard to keep the killer's identity a secret. If he fails, he loses out on the opportunity of a lifetime. The more he digs, though, the more trouble he gets into. Even worse, it’s not long before his friend Guillermo is in the crosshairs of powerful people who seem to know the secrets behind his technological wizardry.
With his and Guillermo’s fates on the line, Jed throws everything he’s got into fighting a shadowy foe who’s an expert at playing The Smoking Gun Serenade.
More info →