She knows a liar when she sees one.
He knows a fraud when he meets one.
In a steam-powered world, Miss Constance Haltwhistle is the last in a line of blue-blooded rogues. Selling firearms under her alias, the “Brass Queen,” she has kept her baronial estate’s coffers full. But when US spy J. F. Trusdale saves her from assassins, she’s pulled into a search for a scientist with an invisibility serum. As royal foes create an invisible army to start a global war, Constance and Trusdale must learn to trust each other. If they don’t, the world as they know it will disappear before their eyes.
If you like the Parasol Protectorate or the Invisible Library series, you’ll love this gaslamp fantasy—a rambunctious romantic romp that will have you both laughing out loud and wishing you owned all of Miss Haltwhistle's armaments.More info →
1881—Special Agent Gillian Hamilton, magic caster for the Federal Bureau of Magic and Steam, has recovered from injuries obtained while in Shallow Grave, Arizona. Now back in New York City, Gillian makes an arrest on New Year’s Eve that leads to information on a gangster, known only as Tick Tock, who’s perfected utilizing elemental magic ammunition. This report complicates Gillian’s holiday plans, specifically those with infamous outlaw, Gunner the Deadly, who promised they’d ring in 1882 together.
The two men stand on the cusp of a romance that needs to be explored intimately and privately. But when Gillian’s residence is broken into by a magical mechanical man who tries to murder him on behalf of Tick Tock, he and Gunner must immediately investigate the city’s ruthless street gangs before the illegal magic becomes a threat that cannot be contained.
This might be their most wild adventure yet, but criminal undergrounds can’t compare to the dangers of the heart. Gillian must balance his career in law enforcement with his love for a vigilante, or lose both entirely.
The novel-length follow-up to The Engineer, in the exciting new steampunk series, Magic & Steam.More info →
The factory grows - but so do Julian’s enemies.
After defeating Lilwen, Julian has worked tirelessly to expand the Factory and is loving the results. Folas, the Gold god of creation and desire, has set his eyes on everything Julian has built. The god sees an opportunity to bring his plans to fruition and has assembled a full raid party: summoners, necromancers, beastmasters, and others that can call defenders to their aid.
The other gods accuse Julian of being a Dark Lord, and he has to bring the full might of the Factory against their so called heroes. But with the array of minions at the heroes disposal, Julian can’t rely on overwhelming them with numbers. He’s going to have to get creative to win this fight.
Fortunately, Julian has a plan. He can’t outpace the heroes this time. But motors might do the trick.More info →
Don’t miss the final instalment in The Viper and the Urchin series!
The Rising Rooks, the Rookery rebels, are mounting an attack against Garrata that they hope will destabilise her enough to weaken her grip on Damsport.
But not only does the mission fail, its failure causes a rift between the Rising Rooks and the rest of Damsport.
Rory and Longinus find themselves retreating to the Rookery without support from the rest of the city and without resources. They’ll have to use all their ingenuity and inimitable style to somehow get to Garrata.
Whether it’s cutting Rory’s hair, robbing a post office, or creating dastardly poisons, Rory and Longinus fight with everything they’ve got.
Will they succeed, or will they fail to free Damsport? If they go down, at least they’ll be going down in style…
Grab the final adventure in Rory and Longinus’s saga.
A life of chaos. A fall into a dark world. A way home, but at a price.
Alma has been taking care of everyone and everything her entire life, and it’s left her an anxious, depressed wreck. When her mother announces they’ll be moving in with Grandma, she’s cautiously optimistic. It might bring the stability her autistic brother Waylon needs.
As expected, Grandma’s place is peaceful and calm – but it turns out to be riddled with portals leading into a world of mutants and steam trains!
By accident, Alma and Waylon stumble through, and find themselves stranded in the wilds of the Mutant Federation. There, they meet Sasha, a clockwork android with super strength, but with an unfortunate tendency to break down at the worst possible moments. Sasha promises to protect them until they can reach her guardian who may be able to help them return home.
When Sasha suffers a catastrophic breakdown, the burden falls on Alma’s shoulders once more. It doesn’t help that she has no idea where she’s going, or that Waylon’s condition is deteriorating under the strain.
Can Alma finally wrench control of a life that always seems to sweep her along?More info →
How far will a government go to enforce utopia?
A disastrous new year begins. The world screams for change. A global government provides the solution.
One year into the new regime, London lovebirds John and Nora welcome a baby into their lives. But when John discovers a sinister newborn registration process, they flee - from the hospital and the overbearing eyes of the state.
Twenty years later, the government's final phase begins. John and Nora might have uncovered the terrifying plan, but with only his four-legged companion for support, their son, Reece is the one who must survive it.
With no home and no family, can Reece escape the oppressive shackles of The United World?More info →
Ziaparr: a city being rebuilt after years of mechanized and magical warfare, the capital of a ravaged nation on the verge of renewal and self-rule. But unrest foments as undercaste cycle gangs raid supply trucks, agitate the populace and vandalize the city. A revolution is brewing in the slums and shantytowns against the occupying government, led by a voice on the radio, connected through forbidden magic.
Wenthi Tungét, a talented cycle rider and a loyal officer in the city patrol, is assigned to infiltrate the cycle gangs. For his mission against the insurgents, Wenthi must use their magic, connecting his mind to Nália, a recently captured rebel, using her knowledge to find his way into the heart of the rebellion.
Wenthi's skill on a cycle makes him valuable to the resistance cell he joins, but he discovers that the magic enhances with speed. Every ride intensifies his connection, drawing him closer to the gang he must betray, and strengthens Nália's presence as she haunts his mind.
Wenthi is torn between justice and duty, and the wrong choice will light a spark in a city on the verge of combustion.More info →
Would the world be a better place if you could go back and change history?
An old proverb says, “With wisdom comes great responsibility. The wisdom you receive is meant to serve a greater good.”
Join Chant as he each new journey carries the threat of danger. Go with him to meet Amelia Earhart, land in New York City on 9/11, go to Woodstock, and travel to Ecuador of try and find a supply of crystals for The Pedaler. Along the way Chant uncovers clues to the origins of his Time Machine. Maybe time travel isin't as safe as he thought!
If you could go back and time and save a famous person who died young would you warn them? Would you give the generals or politicians information that could win wars or turn the tide of outrageous misfortune? Just because you can, doesn’t mean you should. This is the dilemma Chant Baker faces with each new journey back in time.
When would you decide the answer to these important question? For Chant, the Time Has Come Today.
Essie has her elf back...but his mind is still stuck in that dungeon.
The war is over. A peace treaty has been signed. But Farrendel and Essie still have a battle ahead of them. Will Farrendel be able to build a new life with Essie now that he no longer has a war to fight?
Not everyone in Kostaria is happy with peace or with their new elven queen. Will a marriage alliance be strong enough to keep the peace?More info →
John Farnley, reluctant Lord and Peer, agrees to fly Professor Entwistle and Miss Sylvia Armley on their expedition, for the usual fees. It was planned as a straightforward trip to Sudan searching under the Saharan sky for obscure Nubian pyramids where they would hopefully unearth new archaeological remains.
But first they find a desperate woman, a dying man, and the ominous threat of mercenaries left leaderless after the recent colonial wars, mercenaries who are also interested in the treasures that might be hidden within the pyramids. And what could this have to do with the stories of djinn?
Trapped by an aether storm that left their aether flyer powerless, the companions work desperately to find out the secrets of the pyramids as the threat of the mercenaries grows.
Could this have anything to do with the forbidden knowledge of Hammerhand’s creation? Will the courage of John Farnley, the knowledge of Professor Entwistle, and the sharpshooting skills of Sylvia Armley save them? Or will it be the secret locked in the bronze figures?
The exciting sequel to Out of the London MistMore info →