Mechs, Machine-magic, and Monsters...
For over a hundred cycles, the Marshals of Rhea have defended their strongholds against the wastelands’ many dangers, from vicious raiders to mechanical beasts. To fight these foes they pilot Chargers: eighteen-foot mechs engineered by the secretive Armorers’ Guild.
At Clarion, the ancient stronghold of House Omega, anticipation is high as the Marshals gather for a major hunting expedition. But when disaster strikes and House Omega is left leaderless, it falls to no-nonsense Head Cook Xanthe to investigate. She’s not alone, however, and is aided by an unlikely group of individuals including a haughty young noblewoman, a world-weary Armorer, a fastidious bodyguard, and a whimsical assassin.
As they endeavor to solve this tragic mystery, they unveil truths about their world, themselves, and each other that perhaps should have stayed hidden—for what they ultimately discover will shake their techno-feudal civilization to its very foundations…More info →
Paragon, the mighty stronghold of House Lambda, is under attack.
Marshal Biella of House Chi leads the assault, eager to make Lambda pay for all the hurt they have caused her and her House. But House Lambda—led by the ruthless and cunning Lady Leonor—is a formidable opponent that will not be easily intimidated.
Far from the battle, Marshal Xanthe’s mysterious empathic affliction is getting worse. The technologically advanced Fraternity believe they have the means to cure her—but in doing so, expose horrifying secrets about Xanthe’s past that force her to question her very identity.
Meanwhile, Armorer Mycha leads House Theta to their new home in the mountains: the long-abandoned stronghold Penumbra. But danger lurks deep within the stronghold—along with an empathic discovery that, in the hands of an ambitious Armorer like Mycha, could alter the fate of Rhea itself…More info →